Rigorous study confirms video game playing increases food intake in teens
May 17, 2011 in HealthThe US Centers for Disease Control and Prevention estimates that almost 18% of US teens are obese. Although most experts agree that our growing obesity "epidemic" is driven by both inadequate physical activity and excessive caloric intake, implementing solutions is extraordinarily difficult. One area that has caught the attention of health researchers is the observation that trends in video game playing parallel obesity rates on a population basis. Furthermore, several studies have documented a positive association between how much time a child plays video games and his or her chance of being obese. However, correlation does not necessarily imply causality, and controlled intervention studies are required to test whether playing video games causes children to increase their food intake and/or decrease their energy expenditure. In the first such study of this kind, Canadian and Danish researchers tested their hypothesis that video game playing is accompanied by increased spontaneous food intake.
"This study is an especially important piece of the scientific puzzle in this arena because it went beyond simply simultaneously documenting the relationship between video game playing and food intake in kids," said Shelley McGuire, PhD, American Society for Nutrition spokesperson. "Instead, it actually studied the same group of children during two separate, experimentally-administered periods of rest and video-game play, and then used gold-standard methods to measure important outcomes such as food intake, energy expenditure, and feelings of hunger and appetite. Consequently, the results can be used with a high degree of confidence to suggest that playing virtual soccer can affect food intake. Very interesting! Given our current obesity "crisis" in kids, I will be curious to follow the results of follow-up studies. For instance, do violent games or educational games have the same effect as sports-related games?"
Healthy, normal-weight male teens (mean age: ~17 y) were studied in this crossover intervention trial consisting of two 1-h periods. In one period, subjects rested (control period); in the other, they played video games. For both study periods (which occurred at 10:30 AM), the youth reported to a research laboratory after an overnight fast and were provided with a standardized breakfast (8:00 AM). During the intervention periods, blood samples were collected every 10 min, and energy expenditure was assessed by using indirect calorimetry. Immediately thereafter, each participant was offered full access to a spaghetti lunch. Food intake and measurements of hunger, satiety, fullness, and appetite were assessed.
Blood glucose concentrations increased more when playing video games than during the control period, but there was no differential effect on insulin or ghrelin (a hormone thought to signal the sensation of hunger to the brain). Energy expenditure was 21 kcal/h higher during video game play than during the resting condition. However, subjects ate 80 more kilocalories after playing the video games than they did after the control period. This resulted in a net positive energy of 163 kcal during the entire day when video games were played compared with when subjects rested, despite the fact that the subjects reported similar appetite ratings during these periods.
The authors concluded that their results provide preliminary evidence that male teens playing video games for 1 h consume more calories in the short-term than they do after 1 h of rest. Moreover, overconsumption of food after playing video games occurs without changes in perceived hunger and appetite. Additional studies are needed to determine the long-term effects on weight gain and health.
Provided by
American Society for Nutrition
-
Mayo Clinic shows adding activity to video games fights obesity
Jan 04, 2007 |
not rated yet |
0
-
Active video games a good alternative for kids
Jul 16, 2009 |
not rated yet |
0
-
Researcher measures effectiveness of activity-promoting video games
Aug 31, 2009 |
not rated yet |
0
-
Violent video games increase aggression long after the game is turned off
Sep 20, 2010 |
not rated yet |
0
-
Video games shown to improve vision
Mar 15, 2007 |
not rated yet |
0
-
Limits to growth: Scientists identify key metastasis-enabling enzyme
May 22, 2012 |
5 / 5 (3) |
0
-
Seeing is as seeing does: Spatially-structured retinal input in early development of cortical maps
Apr 26, 2012 |
5 / 5 (4) |
1
-
Dreamless nights: Brain activity during nonrapid eye movement sleep
Apr 09, 2012 |
4.4 / 5 (12) |
0
-
Take your time: Neurobiology sheds light on the superiority of spaced vs. massed learning
Mar 28, 2012 |
4.5 / 5 (21) |
3
-
Your brain on 'shrooms: fMRI elucidates neural correlates of psilocybin psychedelic state
Feb 29, 2012 |
4.9 / 5 (42) |
45
-
Classical and Quantum Mechanics via Lie algebras
Apr 15, 2011
- More from Physics Forums - Independent Research
More news stories
Expert: Medicaid cuts will hurt low-, middle-income Illinois seniors
(Medical Xpress) -- Springfields plan to slash nearly $1.4 billion from the states Medicaid program will ultimately result in bigger medical (and financial) problems for low- and middle-income ...
Health
50 minutes ago |
not rated yet |
0
A smoke-free country? New Zealand taxes aim for it
(AP) -- There are smoke-free bars, smoke-free parks, even smoke-free college campuses. But a smoke-free country?
Health
2 hours ago |
not rated yet |
0
Docs slower to drop 'black box' drugs, adopt new therapies, when access to drug reps is restricted
After years of reducing their contact with pharmaceutical sales representatives, physicians now risk an unintended consequence: Doctors who rarely meet with pharmaceutical sales representatives or who do not meet with ...
Health
14 hours ago |
not rated yet |
0
Half of Americans with individual health plans could gain better coverage under the ACA: report
More than half of Americans with individual market health insurance coverage in 2010 were enrolled in so-called "tin" plans, which provide less coverage than the lowest "bronze"-level plans in the Affordable Care Act, and ...
Health
15 hours ago |
not rated yet |
0
Germs lurk in office kitchens, break rooms
(HealthDay) -- Office kitchens and break rooms are germ "hotspots," and sink and microwave handles in these areas are the dirtiest surfaces touched by office workers on a daily basis, according to a new study.
Health
17 hours ago |
not rated yet |
0
Spatial configuration can spark deja vu, psychology study reveals
(Medical Xpress) -- Déjà vu - that strange feeling of having experienced something before - is more likely to occur when a scene's spatial layout resembles one in memory, according to groundbreaking new research ...
New genetic method pinpoints geographic origin
(Medical Xpress) -- Understanding the genetic diversity within and between populations has important implications for studies of human disease and evolution. This includes identifying associations between genetic variants ...
A revealing hand
What did you have for lunch yesterday? How many times a month do you eat nuts? How about your kids -- how many servings of vegetables did they consume today?
World's biggest stroke clot-buster trial reveals patient benefits
(Medical Xpress) -- Patients given a clot-busting drug within six hours of a stroke are more likely to make a better recovery than those who do not receive the treatment, new research has found.
Professor conducting study to determine whether supplements help muscles grow
Nutritional supplements are often associated with athletes and body builders, but a University of Kansas professor is conducting a research project to determine whether they are in fact, effective and if they might be able ...
Older African-Americans use religious songs to cope with stress, study shows
(Medical Xpress) -- New research from the University of North Carolina Chapel Hill School of Nursing has shown that older African-Americans use religious songs in a personal way to cope with stressful life events. Songs long ...