Can video games teach us how to behave?

December 12, 2011 in Psychology & Psychiatry
Can video games teach us how to behave?

Enlarge

Learning social attitude at the computer

For the first time, the positive effects of computer games on thoughts, emotions and behaviour will be the subject of closer scrutiny by social psychologists. A total of three studies will explore how, to which extent and for how long cooperative gaming behaviour influences the personality of gamers positively. The project, funded by the Austrian Science Fund (FWF), will complete the current state of research on personality effects from computer games, which has previously been dominated by studies of negative consequences. The studies have the potential to offer significant ideas for analysing and reinforcing social skills in all age groups.

Scientists currently agree that increase aggressive tendencies. When it comes to cooperative games, i.e. games played in a team with other (human) players pursuing the same goal, however, the effects are less well known. In such games, the success of one player depends on the success of another player, and vice versa. Can these games influence the thoughts and emotions of players, as well as their ? A team of will be looking for answers in a project funded by the Austrian Science Fund.

From first-person shooter to team player

Prof. Tobias Greitemeyer from the Institute of Psychology at the University of Innsbruck, who is in charge of the project, explains the background: "In two earlier pilot studies, we had already noted the positive effects of collective gaming. However, to validate these findings, we must conduct more extensive, longer studies. That's exactly what we'll be able to do now." The project, which is about to be launched, is divided into three distinctive studies seeking to answer different questions.

The first correlational study is set to investigate the and type of impact that cooperative video games have on prosocial cognition. Participants will be interviewed about their preferences and gaming habits. Subsequent word completion tasks will highlight the prevalence of cooperative thought patterns; these are considered to be an indicator of the tendency towards community-oriented behaviour. Surveys and so-called "dilemma tasks", in which participants have to make decisions in situations of social conflict, provide clues about their social value orientation. For example, prosocial gamers can be distinguished from competitive and individualistic ones. It is this distinction that points to important correlations between gaming behaviour and emotional attitudes.

Furthermore, a longitudinal study will focus on the degree of positive effects after several months of consumption of cooperative video games. It will investigate ways of thinking and emotional attitudes, as well as behavioural patterns. Comprehensive surveys conducted on two occasions, 4–6 months apart, will demonstrate both the changes that have occurred and the predictive value of the first interview.

High score in social behavior

The third study in the project has an experimental design and will look at directly quantifiable causal relationships between gaming behavior and its positive effects. In two experimental set-ups, participants will either pursue a common goal or play alone. Afterwards, the tendency towards prosocial thinking and the empathy of the players will be measured. The results of the surveys and tasks are expected to offer clues about whether prosocial thinking, emotions, such as empathy, or both, give rise to community-oriented behavior.

All in all, the three studies have been designed using methods that seek to make them universally applicable, and to offer a scientifically substantiated result. Prof. Greitemeyer explains: "Whereas the correlational and longitudinal studies relate directly to the participants' world of lived experience, the third study has an experimental design and therefore allows for a direct identification of causalities." The scope of the project is as comprehensive as its design: between 300 and 2.700 schoolchildren, students and adults will be interviewed over a period of 4 to 6 months. The FWF project will therefore provide the first thoroughly substantiated data on a highly topical but scarcely researched phenomenon.

Provided by Australian Science Fund

5 /5 (3 votes)  

Rank 5 /5 (3 votes)
Relevant PhysicsForums posts
  • Potential Breakthrough in Seizure Control
    created16 hours ago
  • Popping/Cracked sternum.
    created21 hours ago
  • Which Mental Illness Encompasses This Problem?
    created21 hours ago
  • A question about drug tolerance
    createdMay 23, 2012
  • Poor nutrition leading to overeating?
    createdMay 23, 2012
  • Math and dyslexia?
    createdMay 21, 2012
  • More from Physics Forums - Medical Sciences

More news stories

More mental health care urged for kids who self-harm

(HealthDay) -- Doctors have long known that some kids suffering severe emotional turmoil find relief in physical pain -- cutting or burning or sticking themselves with pins to achieve a form of release.

Psychology & Psychiatry created May 25, 2012 | popularity not rated yet | comments 0

Questionable research practices surprisingly common

(Medical Xpress) -- Not all scientific misconduct is flat-out fraud. Much falls into the murkier realm of “questionable research practices.” A new study finds that in one field, psychology, these practices are surprisingly ...

Psychology & Psychiatry created May 25, 2012 | popularity 5 / 5 (1) | comments 0 | with audio podcast

Feeling strong emotions makes peoples' brains 'tick together'

Experiencing strong emotions synchronises brain activity across individuals, research team at Aalto University and Turku PET Centre in Finland has revealed.

Psychology & Psychiatry created May 24, 2012 | popularity 5 / 5 (1) | comments 0

Formal recognition of PMDD will lift stigma for women

A decision to recognise premenstrual dysphoric disorder as a genuine psychiatric condition will finally provide “validation for this awful and poorly understood” syndrome and alleviate the stigma ...

Psychology & Psychiatry created May 24, 2012 | popularity 2 / 5 (1) | comments 1

Long-term meditation leads to different brain organization

(Medical Xpress) -- People who practice mindfulness meditation learn to accept their feelings, emotions, and states of mind without judging or resisting them. They simply live in the moment.

Psychology & Psychiatry created May 24, 2012 | popularity 5 / 5 (7) | comments 0 | with audio podcast


Keep food safety in mind this memorial day weekend

(HealthDay) -- Picnics, parades and cookouts are as much a part of Memorial Day weekend as tributes to the United States' war veterans.

Travel to high altitudes tied to Crohn's, colitis flare-ups

(HealthDay) -- People with inflammatory bowel disease, which includes Crohn's disease and colitis, may be at increased risk for flare-ups when they fly or travel to high altitudes for skiing or mountain climbing, ...

Family history of Alzheimer's affects functional connectivity

(HealthDay) -- Cognitively normal individuals with a family history of late-onset Alzheimer's disease (AD) may display lower resting state functional connectivity in the default mode network (DMN) of the brain, ...

Transvaginal mesh op restores pelvic organ prolapse at price

(HealthDay) -- Transvaginal mesh (TVM) procedures are effective for anatomical restoration of pelvic organ prolapse (POP), but patients report a worsening of sexual function following surgery, according to ...

Of mice and mental models: Neuroscientific implications of risk-optimized behavior in the mouse

(Medical Xpress) -- Regardless of an organism’s biological complexity, every encephalized animal continuously makes under-informed behavioral choices that can have serious consequences. Despite its ubiquity, ...

Weight struggles? Blame new neurons in your hypothalamus

New nerve cells formed in a select part of the brain could hold considerable sway over how much you eat and consequently weigh, new animal research by Johns Hopkins scientists suggests in a study published in the May issue ...