Psychology & Psychiatry

A brain training exercise that really does work

(Medical Xpress) -- Forget about working crossword puzzles and listening to Mozart. If you want to improve your ability to reason and solve new problems, just take a few minutes every day to do a maddening little exercise ...

Neuroscience

Team finds training exercise that boosts brain power

One of the two brain-training methods most scientists use in research is significantly better in improving memory and attention, Johns Hopkins University researchers found. It also results in more significant changes in brain ...

Neuroscience

How musical training affects speech processing

Musical training is associated with various cognitive improvements and pervasive plasticity in human brains. Among its merits, musical training is thought to enhance the cognitive and neurobiological foundation of speech ...

Psychology & Psychiatry

Mental training changes brain structure and reduces social stress

Meditation is beneficial for our well-being. This ancient wisdom has been supported by scientific studies focusing on the practice of mindfulness. However, the words "mindfulness" and "meditation" denote a variety of mental ...

Neuroscience

Researchers debunk the IQ myth

After conducting the largest online intelligence study on record, a Western University-led research team has concluded that the notion of measuring one's intelligence quotient or IQ by a singular, standardized test is highly ...

Neuroscience

Cognitive cross-training enhances learning, study finds

Just as athletes cross-train to improve physical skills, those wanting to enhance cognitive skills can benefit from multiple ways of exercising the brain, according to a comprehensive new study from University of Illinois ...

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Brain Age: Train Your Brain in Minutes a Day!

Brain Age: Train Your Brain in Minutes a Day!, also known as Dr. Kawashima's Brain Training: How Old Is Your Brain? in PAL regions, is an entertainment video game that employs puzzles. It was developed and published by the video gaming company Nintendo for the Nintendo DS handheld video game console. Nintendo has been careful not to claim the game has been scientifically validated, however stating that it is an 'entertainment product "inspired" by Dr. Kawashima's work' in the neurosciences.

It was first released in Japan, and was later released in North America, Europe, Australia, and South Korea. It was followed by a sequel titled Brain Age 2: More Training in Minutes a Day!, and was later followed by two redesigns and Brain Age 2 for the Nintendo DSi's DSiWare service which uses popular puzzles from these titles as well as several new puzzles.

Brain Age features a variety of puzzles, including stroop tests, mathematical questions, and Sudoku puzzles, all designed to help keep certain parts of the brain active. It was included in the Touch! Generations series of video games, a series which features games for a more casual gaming audience. Brain Age uses the touch screen and microphone for many puzzles. There has been controversy over the game's scientific effectiveness.

This text uses material from Wikipedia, licensed under CC BY-SA