Virtual superheroes more helpful in real world too
Having virtual super-powers in a game may incite people to better behavior in the real world, according to research published January 30 in the open access journal PLOS ONE by Robin Rosenberg and colleagues from Stanford Univer ...
Psychology & Psychiatry
Jan 30, 2013 |
5 / 5 (1) |
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Playing to win the fight against rabies: A board game that can save lives
In 'Dog Village' the aim is to successfully raise a puppy that wins the honour of being best dog in the village. It is a fun board game where players have to navigate obstacles and overcome challenges but ...
Diseases, Conditions, Syndromes
Jan 22, 2013 |
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Violent video games may intensify anti-Arab stereotypes
(Medical Xpress)—Playing violent video games about terrorism strengthens negative stereotypes about Arabs, even when Arabs are not portrayed in the games.
Psychology & Psychiatry
Jan 16, 2013 |
1 / 5 (1) |
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Video games benefit children, study finds
(Medical Xpress)—Children could be better off playing video games this holiday season than watching television, a QUT study shows.
Psychology & Psychiatry
Jan 16, 2013 |
3 / 5 (2) |
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Game-based economics research explains why we roll the dice on flu shots
With 41 states having reported widespread and severe outbreaks of flu this season, timely new research sheds light on why less than half of the American population has gotten a flu shot.
Diseases, Conditions, Syndromes
Jan 11, 2013 |
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E-games boost physical activity in children; might be a weapon in the battle against obesity
Video games have been blamed for contributing to the epidemic of childhood obesity in the United States. But a new study by researchers at the George Washington University School of Public Health and Health Services (SPHHS) ...
Health
Jan 09, 2013 |
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Sibling squabbles can lead to depression, anxiety
Holiday presents will soon be under the tree for millions of adolescents. With those gifts may come sibling squabbles over violations of personal space, such as unwanted borrowing of a fashionable clothing item, or arguments ...
Psychology & Psychiatry
Dec 20, 2012 |
5 / 5 (1) |
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US shooting revives debate over videogame violence
The massacre of 26 people, mostly young children, at a US school has revived the perennial debate about the impact of violent videogames on the warped minds of gunmen behind such tragedies.
Psychology & Psychiatry
Dec 19, 2012 |
2.3 / 5 (3) |
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Greed, not generosity, more likely to be 'paid forward'
Paying it forward - a popular expression for extending generosity to others after someone has been generous to you - is a heartwarming concept, but it is less common than repaying greed with greed, according to new research ...
Psychology & Psychiatry
Dec 17, 2012 |
5 / 5 (1) |
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Family grapples with kids' tech time
(HealthDay)—Every Christmas, Linda Russell knows her three children's wish lists will be chock-full of requests for the latest in electronic toys and gadgets. And, like most parents, she struggles to know ...
Pediatrics
Dec 14, 2012 |
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Gadget givers urged to consider ramifications
(HealthDay)—Gifts of electronic gadgets, like smartphones and laptops, no doubt bring glee to the teens who receive them. But people thinking of gifting such devices to a kid might want to consider the ...
Pediatrics
Dec 14, 2012 |
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Olympians live longer than general population... But cyclists no survival advantage over golfers
Olympic medallists live longer than the general population, regardless of country of origin, medal won, or type of sport played, finds a study in the Christmas issue published on BMJ today.
Health
Dec 13, 2012 |
4.3 / 5 (3) |
5
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Violent video games: More playing time equals more aggression
(Medical Xpress)—A new study provides the first experimental evidence that the negative effects of playing violent video games can accumulate over time.
Psychology & Psychiatry
Dec 10, 2012 |
3.2 / 5 (5) |
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World's oldest person dies in US, at 116
The world's oldest person, American Besse Cooper, died on Tuesday at the age of 116, CNN reported.
Health
Dec 05, 2012 |
4 / 5 (2) |
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Multiple media use tied to depression, anxiety
(Medical Xpress)—Using multiple forms of media at the same time – such as playing a computer game while watching TV – is linked to symptoms of anxiety and depression, scientists have found for the first ...
Psychology & Psychiatry
Dec 04, 2012 |
4.8 / 5 (10) |
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