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News tagged with video game

Can your body sense future events without any external clue?

Wouldn't it be amazing if our bodies prepared us for future events that could be very important to us, even if there's no clue about what those events will be?

Psychology & Psychiatry created Oct 22, 2012 | popularity 2.9 / 5 (21) | comments 11 | with audio podcast

Study shows mental agility game slows cognitive decline in older people

There may be a way for older people to prevent natural aging of their minds, and it could be as simple as playing a video game.

Psychology & Psychiatry created May 01, 2013 | popularity 4.9 / 5 (8) | comments 2 | with audio podcast

Video games can teach how to shoot guns more accurately and aim for the head

Just 20 minutes of playing a violent shooting video game made players more accurate when firing a realistic gun at a mannequin – and more likely to aim for and hit the head, a new study found.

Psychology & Psychiatry created Apr 30, 2012 | popularity 3.4 / 5 (9) | comments 4 | with audio podcast

Brain waves reveal video game aptitude

Scientists report that they can predict who will improve most on an unfamiliar video game by looking at their brain waves.

Neuroscience created Oct 24, 2012 | popularity 5 / 5 (6) | comments 4 | with audio podcast

Can video games teach us how to behave?

For the first time, the positive effects of computer games on thoughts, emotions and behaviour will be the subject of closer scrutiny by social psychologists. A total of three studies will explore how, to ...

Psychology & Psychiatry created Dec 12, 2011 | popularity 5 / 5 (4) | comments 0

Action videogames change brains: study

A team led by psychology professor Ian Spence at the University of Toronto reveals that playing an action videogame, even for a relatively short time, causes differences in brain activity and improvements in visual attention.

Neuroscience created Apr 26, 2012 | popularity 5 / 5 (4) | comments 5 | with audio podcast

Video game playing tied to creativity

Both boys and girls who play video games tend to be more creative, regardless of whether the games are violent or nonviolent, according to new research by Michigan State University scholars.

Psychology & Psychiatry created Nov 02, 2011 | popularity 4.8 / 5 (4) | comments 3

Frequent gamers have brain differences, study finds

Fourteen-year-olds who were frequent video gamers had more gray matter in the rewards center of the brain than peers who didn't play video games as much - suggesting that gaming may be correlated to changes in the brain, ...

Psychology & Psychiatry created Nov 15, 2011 | popularity 4.8 / 5 (4) | comments 4

Flaws found in video game studies

(Medical Xpress) -- Over the past several years, many studies have found that people who regularly play action video games outperform people who don’t on tasks that involve perception and cognition. However, a new study ...

Psychology & Psychiatry created Sep 20, 2011 | popularity 4.5 / 5 (4) | comments 5 | with audio podcast weblog

Violent video games: More playing time equals more aggression

(Medical Xpress)—A new study provides the first experimental evidence that the negative effects of playing violent video games can accumulate over time.

Psychology & Psychiatry created Dec 10, 2012 | popularity 3.2 / 5 (5) | comments 4 | with audio podcast

Denied the chance to cheat or steal, people turn to violent video games

A new study suggests that people get frustrated when they are offered the opportunity to cheat or steal and that chance is then taken away from them.

Psychology & Psychiatry created Mar 11, 2013 | popularity 2.7 / 5 (6) | comments 1 | with audio podcast

What's the psychological effect of violent video games on children?

(Medical Xpress) -- This week, the United States Supreme Court overturned a California law banning the sale or rental of violent video games to minors. But can a child’s behavior be directly influenced by playing a violent ...

Psychology & Psychiatry created Jun 29, 2011 | popularity 3.8 / 5 (4) | comments 1

Violent video games alter brain function in young men

A functional magnetic resonance imaging (fMRI) analysis of long-term effects of violent video game play on the brain has found changes in brain regions associated with cognitive function and emotional control in young adult ...

Psychology & Psychiatry created Nov 30, 2011 | popularity 2.1 / 5 (7) | comments 4

Seniors who play video games report better sense of emotional well-being

New research from North Carolina State University finds that older adults who play video games report higher levels of emotional well-being.

Psychology & Psychiatry created Mar 05, 2013 | popularity 5 / 5 (3) | comments 0 | with audio podcast

Memory training video games can increase brain power

(Medical Xpress) -- In a recent study published in the Proceedings of the National Academy of Sciences, Dr. Susanne Jaeggi from the University of Michigan looked at the use of specialized video games have t ...

Psychology & Psychiatry created Jun 14, 2011 | popularity 2.6 / 5 (5) | comments 0 | with audio podcast report

Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term "video game", it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.

The input device used to manipulate video games is called a game controller, and varies across platforms. For example, a dedicated console controller might consist of only a button and a joystick. Another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for gameplay, or more commonly, required the user to buy a separate joystick with at least one button.[citation needed] Many modern computer games allow, or even require, the player to use a keyboard and mouse simultaneously.

Video games typically also use other ways of providing interaction and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. But other feedback may come via haptic peripherals, such as vibration force feedback.

For more information about Video game, read the full article at Wikipedia.
This text uses material from Wikipedia and is available under the GNU Free Documentation License.

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