Study suggests video games can help mental health
Time spent playing video games can be good for mental health, according to a new study by researchers at Oxford University.
Nov 16, 2020
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Time spent playing video games can be good for mental health, according to a new study by researchers at Oxford University.
Nov 16, 2020
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A new study suggests video game-playing for less than an hour a day is linked with better-adjusted children and teenagers. The research, carried out by Oxford University, found that young people who indulged in a little video ...
Aug 4, 2014
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Whether it is watching television or playing electronic games, teenagers are experiencing serious physical and mental health consequences after just two hours of screen use, according to University of Queensland-led research.
Mar 29, 2022
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Children aged eight and nine who watched more than two hours of TV a day or spent more than one hour a day on a computer had lower scores than their peers on reading and numeracy at ages 10 and 11, our study has found.
Sep 3, 2020
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(HealthDay)—A higher amount of screen time per day is associated with decreased psychological well-being in children and adolescents, according to a study published in the December issue of Preventive Medicine Reports.
Nov 27, 2018
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(HealthDay)—Many older patients with age-related macular degeneration (AMD) use personal electronic devices, and most are willing to play a game to monitor vision, according to a study published online Nov. 13 in Clinical ...
Dec 1, 2017
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Most parents view their children's playing of electronic games as potentially problematic – or even dangerous. Yet many children are engaging with electronic games more frequently than ever.
Jul 7, 2017
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New research from the Murdoch Childrens Research Institute has found a link between different types of electronic media and mental health among young children.
Jan 4, 2017
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Got the post-election blues? Want to celebrate your candidate's win without someone bringing you down? You know you could stay off your social-media accounts to keep your pulse low, but if you're like many of us, you can't ...
Nov 11, 2016
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Teenagers who use the Internet, social media or electronic games excessively are more likely to experience mental health issues and engage in risk-taking behaviour, research suggests.
Jun 27, 2016
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