Pediatrics

Should kids get a COVID-19 vaccination?

Adolescents linger as the next frontier in vaccinating the U.S. population. Unlike with the adults, however, hesitancy about the vaccination takes on a different form: It's not just up to the person whose arm experiences ...

Diseases, Conditions, Syndromes

Deadly fungus stalks India's COVID wards

Coronavirus patient Parvesh Dubey died within just one week of contracting black fungus—the latest victim of a horrifying COVID-19 complication sweeping India.

Diseases, Conditions, Syndromes

Mystery over claim world's 1st 'decuplets' born in S. Africa

South Africa has been gripped by the mystery of whether a woman has, as has been claimed, actually given birth to 10 babies, in what would then be the world's first recorded case of decuplets.

Psychology & Psychiatry

4 ways pets are good for your health and well-being

Many pet owners have found support from their pets throughout the COVID-19 pandemic, and there's science to back up the physical and mental health benefits to pet companionship. The American Heart Association, a global force ...

Psychology & Psychiatry

How social media could be affecting COVID vaccine hesitancy

A social media campaign could help to advertise the positives of COVID-19 vaccination and counter the negative posts and comments which are putting Australia's vaccination program at risk, a UNSW researcher says.

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Social media

Social media is online content created by people using highly accessible and scalable publishing technologies. Social media is a shift in how people discover, read and share news, information and content; it's a fusion of sociology and technology, transforming monologues (one to many) into dialogues (many to many) and is the democratization of information, transforming people from content readers into publishers. Social media has become extremely popular because it allows people to connect in the online world to form relationships for personal, political and business use. Businesses also refer to social media as user-generated content (UGC) or consumer-generated media (CGM).

This text uses material from Wikipedia, licensed under CC BY-SA