Psychology & Psychiatry

Lure of the 'loot box' looks a lot like gambling

An increasingly popular feature of modern video games is attracting gamers who share the beliefs and behaviours of problem gamblers, new UBC research has found.

Psychology & Psychiatry

Videogame loot boxes similar to gambling

Adolescents playing video games that offer randomised rewards to increase competitive advantage could possibly be exposed to mechanisms that are psychologically similar to gambling, according to new research just published ...

Psychology & Psychiatry

Gaming or gambling? Online transactions blur boundaries

In-game purchasing systems, such as 'loot boxes', in popular online games resemble gambling and may pose financial risks for vulnerable players, according to gambling psychology researchers at the University of Adelaide.

Psychology & Psychiatry

Video game addiction needs standard definition

(Medical Xpress)—Researchers at the University of Adelaide say treatment for people affected by video game "addiction" would be improved if a standard definition of the problem were adopted by psychologists.

page 1 from 2