Neuroscientists and game designers play well together: Collaboration creates better data, better games and real impact
Jessica Hammer thinks the most important technology for making games is the brain.
Nov 4, 2022
0
7
Jessica Hammer thinks the most important technology for making games is the brain.
Nov 4, 2022
0
7
Flush and forget? Not if you have a toilet that flushes to one of over 3,000 sites around the world where researchers are using wastewater to track SARS-CoV-2, the virus that causes COVID-19.
Nov 1, 2022
0
1
Groceries, fitness, banking—there's an app for just about everything nowadays, including mental health.
Sep 27, 2022
0
8
Active participation in internet forums has the potential to provide life-changing social benefits and well-being for people who are in remission from opioid use disorder
Sep 6, 2022
0
4
People with long COVID are going online to look for support. But these valuable discussion forums, chat groups and other online peer-support networks can also spread harmful misinformation.
Aug 8, 2022
0
6
For lesbian, gay, bisexual, transgender and queer (LGBTQ+) people, the COVID-19 pandemic has brought a lot of inequities faced by their community to the fore, including the precarious state of their mental health.
Aug 3, 2022
0
12
Since its inception, the internet has fundamentally changed all parts of human society for both good and ill, and medical research is no exception. The fast pace of change enabled by digital technologies means that ethical ...
Aug 2, 2022
0
30
Five years ago, Lacey Murga and her husband decided they wanted to have a baby.
Jul 21, 2022
0
2
New research from The University of Queensland has found people lifting weights for aesthetic reasons run the risk of developing muscle dysmorphia.
May 31, 2022
0
29
Health communicators, medical professionals, politicians and even average citizens have struggled with ways to convince those hesitant about COVID-19 vaccines to get inoculated. New research from the University of Kansas ...
May 31, 2022
0
6