Psychology & Psychiatry

Gaming the flu: How we decide to get vaccinated, or not

(Medical Xpress)—As the flu season approaches, public health officials will be campaigning to get people vaccinated, and each of us will have to decide whether to take their advice or not. How will we make those decisions? 

Addiction

Gambling addiction—working to understand

Odds are that you imagine gamblers as people simply trying to get lucky and win a big payoff. But when Natasha Schull, an associate professor in MIT's Program in Science, Technology, and Society (STS), began researching the ...

Psychology & Psychiatry

Computer game aims to zap teen depression

Long viewed as a contributing factor in teenage isolation, computer games are now being used to treat adolescent depression in an innovative New Zealand programme.

Neuroscience

Self-centered kids? Blame their immature brains

A new study suggests that age-associated improvements in the ability to consider the preferences of others are linked with maturation of a brain region involved in self control. The findings, published by Cell Press in the ...

Psychology & Psychiatry

Study highlights ways video games can be enhanced for older adults

Advances in technology have brought the video gaming experience closer to that of traditional physical games. Although systems, such as the Wii, that incorporate these features fly off the shelves, the increasingly complex ...

Psychology & Psychiatry

Before they can speak, babies make friends: study

Babies still too small to speak know how to make jokes and form friendships, say researchers at an Australian university who have spent two years filming the behaviour of young children.

Psychology & Psychiatry

Can video games teach us how to behave?

For the first time, the positive effects of computer games on thoughts, emotions and behaviour will be the subject of closer scrutiny by social psychologists. A total of three studies will explore how, to which extent and ...

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