Psychology & Psychiatry

Using Pacman to study cooperative behavior

Intense focus pervades the EEG laboratory at the University of Konstanz on this day of experimentation. In separate labs, two participants, connected by screens, engage in the computer game Pacman. The burning question: Can ...

Psychology & Psychiatry

Psst! Have you heard that gossip isn't all bad?

Gossip is often considered socially taboo and dismissed for its negative tone, but a Dartmouth study illustrates some of its merits. Gossip facilitates social connection and enables learning about the world indirectly through ...

Psychology & Psychiatry

Can video games teach us how to behave?

For the first time, the positive effects of computer games on thoughts, emotions and behaviour will be the subject of closer scrutiny by social psychologists. A total of three studies will explore how, to which extent and ...