Neuroscience

An open-source miniature brain microscope

"Our dream was to invent a window into the brain, so we could see what happens inside when we're thinking, planning, feeling, and remembering," says Professor May-Britt Moser, describing conversations she and her long-term ...

Psychology & Psychiatry

Human behaviour follows probabilistic inference patterns

How do human beings perceive their environment and make their decisions? To successfully interact with the immediate environment, for human beings it is not enough to have basic evidence of the world around them. This information ...

Neuroscience

Head-mounted microscope reaches deeper into mouse brains

Researchers have developed a miniature microscope that is designed for high-resolution 3D images inside the brains of living mice. By imaging deeper into the brain than previously possible with miniature widefield microscopes, ...

Cardiology

The journey to a pig heart transplant began 60 years ago

On Friday, January 7 2022, David Bennett became the world's first person to successfully receive a transplant of a pig's heart. The eight-hour-long operation by surgeons at the University of Maryland Medical Center in Baltimore, ...

Diseases, Conditions, Syndromes

Low risk of COVID infection on planes if masks worn: US military

The risk of being infected with the coronavirus on an airliner is very low if passengers wear masks, according to a study carried out aboard Boeing long-haul jets by the US military and published Thursday.

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Planescape

Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994. As its name suggests, the setting crosses and comprises the numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as originally developed in the Manual of the Planes by Jeff Grubb. This includes many of the other Dungeons & Dragons worlds, linking them via inter-dimensional magical portals. The setting crosses Victorian era trappings with a pseudo-steampunk design and attitude.

Planescape won acclaim on its unique visual aspects, products of artist Tony DiTerlizzi, Robh Ruppel, and Dana Knutson, winning a 1994 Origins Award. Pyramid magazine reviewer Scott Haring said Planescape is "the finest game world ever produced for Advanced Dungeons & Dragons. Period." Haring described the writing as "wonderful", also saying that it "has got one of the most distinctive graphic looks I've seen in any game product" and that the "unusual drawings remind [him] a little of Dr. Seuss".

This text uses material from Wikipedia, licensed under CC BY-SA