Study links active video gaming with higher energy expenditure in children

September 24, 2012

Compared with rest and sedentary video game play, active video gaming with dancing and boxing were associated with increased heart rate, oxygen uptake and energy expenditure in a study of 18 school children in England, according to a report published Online First by Archives of Pediatrics & Adolescent Medicine.

Low levels of physical activity have been linked to obesity. Active playing compared with traditional sedentary video game playing encourages more movement and could help children increase their physical activity levels, according to the study background.

Stephen R. Smallwood, M.Sc., and colleagues from the University of Chester, England, examined the physiologic responses and energy expenditure of active video gaming using a video game with a webcam-style sensor device and software technology that allows the player to interact directly without the need for a game controller, the authors explain in the background. The study included 10 boys and eight girls ages 11 to 15 years.

"Significant increases were observed in , VO2 [] and energy expenditure during all gaming conditions compared with both rest and sedentary ," the authors comment.

The games, Dance Central and Kinect Sports Boxing, increased energy expenditure by 150 percent and 263 percent, respectively, above resting values and were 103 percent and 194 percent higher than traditional video gaming, according to the study.

"Although it is unlikely that active video game play can single-handedly provide the recommended amount of physical activity for children or expend the number of calories required to prevent or reverse the obesity epidemic, it appears from the results of this study that Kinect active game play can contribute to children's physical activity levels and , at least in the short term," the authors conclude.

Explore further: Rigorous study confirms video game playing increases food intake in teens

More information: Arch Pediatr Adolesc Med. Published online September 24, 2012. doi:10.1001/archpediatrics.2012.1271

Related Stories

Rigorous study confirms video game playing increases food intake in teens

May 17, 2011
The US Centers for Disease Control and Prevention estimates that almost 18% of US teens are obese. Although most experts agree that our growing obesity "epidemic" is driven by both inadequate physical activity and excessive ...

'Active' video games may not boost kids' fitness: study

February 27, 2012
(HealthDay) -- Apparently there's no guarantee that your kids will mend their couch-potato ways if you give them a fitness video game.

Recommended for you

Asthma drug tied to nightmares, depression

September 20, 2017
(HealthDay)—The asthma medication Singulair (montelukast) appears linked to neuropsychiatric side effects, such as depression, aggression, nightmares and headaches, according to a new review by Dutch researchers.

Parents not confident schools can assist child with chronic disease, mental health

September 18, 2017
If your child had an asthma attack during the school day, would school personnel know how to respond?

Premature infants may get metabolic boost from mom's breast milk

September 14, 2017
The breast milk of mothers with premature babies has different amounts of microRNA than that of mothers with babies born at term, which may help premature babies catch up in growth and development, according to researchers.

Explaining bursts of activity in brains of preterm babies

September 12, 2017
The source of spontaneous, high-amplitude bursts of activity seen in the brains of preterm babies, which are vital for healthy development, has been identified by a team led by researchers at UCL and King's College London.

Why one teenager may need more—or less—sleep than another

August 30, 2017
Sleep problems contribute to a number of mental health issues in adolescents, researchers say. But a lingering question is whether some teens need more—or less—sleep than others to be healthy and at their best.

Study shows probiotics can prevent sepsis in infants

August 17, 2017
A research team at the University of Nebraska Medical Center College of Public Health has determined that a special mixture of good bacteria in the body reduced the incidence of sepsis in infants in India by 40 percent at ...

0 comments

Please sign in to add a comment. Registration is free, and takes less than a minute. Read more

Click here to reset your password.
Sign in to get notified via email when new comments are made.